The game, similarly to its predecessors, consists of series of missions that combined together create one consistent and non-linear story. Tommy Vercetti, the main protagonist of the game, is sent there by Sonny Forelli to “take care of” the local gangs, Cuban gangsters and corrupted cops. The game takes place in the eighties in a new metropolis called Vice City. The game expands the ideas introduced in the previous entry in the serious – Grand Theft Auto 3. Finally, there's a 12.5% chance that a firetruck spawning will disable the ability to use non-mission, non-cash pickups, such as the save icon, hidden packages, rampages, weapons, properties (rendering the game unwinnable).Grand Theft Auto: Vice City is another installment of the very popular series of games that tell the story of the criminal underworld.You can still press S to save your stats to a file. The stats menu simply won't display anything.Whenever a police roadblock is spawned, all icons are removed from the map, map legend, and minimap (including your position arrow!).Pay & Sprays remain open, but won't recolor your vehicle. This renders the "Copland" and "Sir Yes Sir!" missions unwinnable. After 35 minutes of play time, all garages are disabled.Sniper Rifles no longer do any damage, although they still affect the moon.Loading a save with more than 72,000 frames logged crashes the game with an unhandled exception error on load.Again, this is saved into the save file, so it'll still be in effect even when loaded in a legit version of the game. When a save game is loaded that has less than 72,000 frames (roughly 40 minutes) of play time logged, all paths will be removed from the map, resulting in no pedestrians or vehicles spawning outside of scripts like missions.(The APLEASANTDAY cheat code and starting certain missions still work, though.) This is saved into your savegame, so you can't avoid it by restarting the game. Upon the "mission clean-up" op-code running (usually when a mission starts or finishes) there is a 25% chance of the weather being permanently changed to rain.If the game detects that the SecuROM copy protection has been tampered with, then a number of fascinating after-effects have a chance of triggering: In the game's executable are some rather rude messages, with the first two referring to missing animation(s), and the last one rudely tells that there's nothing to find here.Ĭan't find the fucking animation Haven't I told you I can't find the fucking animation FUCKFUCKFUCK nothing here fuckers Anti-PiracyĪn array of anti-crack protections are present in the PC version, although barely anyone noticed them due to a successful crack which avoided them coming out three days before release. Exists only on the Windows version.Īs the model suggest, this is a leftover from GTA III, though it was probably meant for the import-export garage in Sunshine Autos, since the garage itself doesn't allow to export the vehicles that were listed on the delivery list. ![]() Leftover news headline from Grand Theft Auto III's intro with the filename of news.txd. The timer sound from the previous game was in Vice City's audio files. The "Civillian"(sic) marking was put there to distinguish the leftover Patriot from the in-game Patriot that is reserved for military use.
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